Circle Splatter node ~~~~~~~~~~~~~~~~~~~~ The **Circle Splatter** node splats several instances of its input around a circle or a spiral. Overlapping instances are mixed with each other using a *lighten* filter. The **Circle Splatter** also has a color version whose input is in RGBA format. .. image:: images/node_transform_circlesplatter.png :align: center Inputs ++++++ The **Circle Splatter** node accepts two inputs: * The *Source* inputs is the image to be splat into the output. * The *Mask* input is a greyscale image that is used as a mask and affects each instance's value. Outputs +++++++ The **Circle Splatter** node outputs the splat image. The greyscale splatter has a secondary output that assigns a random color to each splat instance. Parameters ++++++++++ The **Circle Splatter** node accepts the following parameters: * *Count*, the number of instances of the source image in the result, including those canceled by the mask. * *Rings*, the number of rings of the circle or spiral pattern. * *Inputs* is the number of alternate shapes in the input (1, 4 or 16). Images containing several shapes can easily be created using the **Tile2x2** node. * *Scale X and Scale Y* are the scale along X and Y axes applied to each instance. * *Radius* is the radius of the outer circle (or distance to center of the outer instance when a spiral is generated) * *Spiral* can be used to select between a circle or a spiral pattern (or anything in between) * *IncRotate* is the rotation increment applied to each instance. * *IncScale* is the scale increment applied to each instance. * *RndRotate* is the maximum angle of the random rotation applied to each instance. * *RndScale* is the amount of random scaling applied to each instance. * *RndValue* is the amount of random value applied to each instance. Example images ++++++++++++++ .. image:: images/node_transform_circlesplatter_samples.png :align: center