{ "name": "sdroundedshape", "node_position": { "x": 0, "y": 0 }, "parameters": { "r": 0.2 }, "shader_model": { "code": "", "global": "", "inputs": [ { "default": "0.0", "label": "", "longdesc": "The input shape, defined as a signed distance function", "name": "in", "shortdesc": "Input", "type": "sdf2d" } ], "instance": "", "longdesc": "Dilates an input shape into a rounded shape", "name": "sdRoundedShape", "outputs": [ { "longdesc": "The shape generated by the operation", "sdf2d": "$in($uv)-$r", "shortdesc": "Output", "type": "sdf2d" } ], "parameters": [ { "control": "None", "default": 0, "label": "", "longdesc": "The length of the dilate operation", "max": 1, "min": 0, "name": "r", "shortdesc": "Radius", "step": 0.01, "type": "float" } ], "shortdesc": "sdRoundedShape" }, "type": "shader" }