{ "name": "sdf3d_circle_repeat", "node_position": { "x": 0, "y": 0 }, "parameters": { "a": 0, "c": 5, "r": 0.24, "rx": 4, "ry": 4, "s": 0.3, "x": 0.35, "y": 0, "z": 0 }, "shader_model": { "code": "", "global": "vec3 circle_repeat_transform(vec3 p, float count) {\n\tfloat r = 6.28/count;\n\tfloat pa = atan(p.x, p.y);\n\tfloat a = mod(pa+0.5*r, r)-0.5*r;\n\tvec3 rv;\n\tfloat c = cos(a-pa);\n\tfloat s = sin(a-pa);\n\trv.x = p.x*c+p.y*s;\n\trv.y = -p.x*s+p.y*c;\n\trv.z = p.z;\n\treturn rv;\n}\n", "inputs": [ { "default": "vec2(0.0)", "label": "", "name": "in", "type": "sdf3dc" } ], "instance": "", "name": "Circle Repeat", "outputs": [ { "sdf3dc": "$in(circle_repeat_transform($uv, $c))", "type": "sdf3dc" } ], "parameters": [ { "control": "None", "default": 4, "label": "", "max": 32, "min": 1, "name": "c", "step": 1, "type": "float" } ] }, "type": "shader" }