[gd_scene load_steps=2 format=2] [ext_resource path="res://material_maker/tools/painter/painter_viewport.gd" type="Script" id=1] [node name="PainterViewport" type="Node"] script = ExtResource( 1 ) [node name="StrokePaint" type="Viewport" parent="."] size = Vector2( 2048, 2048 ) own_world = true transparent_bg = true handle_input_locally = false hdr = false usage = 0 render_target_v_flip = true render_target_clear_mode = 1 render_target_update_mode = 1 [node name="Rect" type="ColorRect" parent="StrokePaint"] margin_right = 2048.0 margin_bottom = 2048.0 [node name="LayerPaint" type="Viewport" parent="."] size = Vector2( 2048, 2048 ) own_world = true transparent_bg = true handle_input_locally = false hdr = false usage = 0 render_target_v_flip = true render_target_update_mode = 0 [node name="Layer" type="ColorRect" parent="LayerPaint"] margin_right = 2048.0 margin_bottom = 2048.0 [node name="Stroke" type="ColorRect" parent="LayerPaint"] margin_right = 2048.0 margin_bottom = 2048.0