{ "name": "sdscale", "node_position": { "x": 0, "y": 0 }, "parameters": { "s": 1 }, "shader_model": { "code": "", "global": "", "inputs": [ { "default": "0.0", "label": "", "longdesc": "The input shape, defined as a signed distance function", "name": "in", "shortdesc": "Input", "type": "sdf2d" } ], "instance": "", "longdesc": "Scales its input shape described as a signed distance function", "name": "Scale", "outputs": [ { "longdesc": "The generated scaled shape", "sdf2d": "$in(($uv-vec2(0.5))/$s+vec2(0.5))*$s", "shortdesc": "Output", "type": "sdf2d" } ], "parameters": [ { "control": "Scale1.x", "default": 1, "label": "", "longdesc": "The scale of the transform", "max": 5, "min": 0, "name": "s", "shortdesc": "Scale", "step": 0.01, "type": "float" } ], "shortdesc": "sdScale" }, "type": "shader" }