extends Node func _ready(): var args : PackedStringArray = OS.get_cmdline_args() var no_logo : bool = ( args.find("--no-splash") != -1 ) var scene : PackedScene if no_logo: scene = load("res://material_maker/main_window.tscn") else: scene = load("res://splash_screen/splash_screen.tscn") await get_tree().process_frame get_tree().change_scene_to_packed(scene)