From abc94c14911e852e7efca78930668a6fb3eb29e0 Mon Sep 17 00:00:00 2001 From: Hugo Locurcio Date: Sun, 31 Jan 2021 18:53:44 +0100 Subject: [PATCH] Fix alert dialog title The title is "Alert" and not "Alert!" so that it doesn't match the default English text. Otherwise, it will be removed by the Godot editor when saving the scene if you use the editor in English. See #270. --- material_maker/windows/accept_dialog/accept_dialog.tscn | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/material_maker/windows/accept_dialog/accept_dialog.tscn b/material_maker/windows/accept_dialog/accept_dialog.tscn index 7cc56616..871f39ae 100644 --- a/material_maker/windows/accept_dialog/accept_dialog.tscn +++ b/material_maker/windows/accept_dialog/accept_dialog.tscn @@ -5,7 +5,7 @@ [node name="AcceptDialog" type="AcceptDialog"] margin_right = 95.0 margin_bottom = 58.0 -window_title = "Alerte !" +window_title = "Alert" script = ExtResource( 1 ) [connection signal="confirmed" from="." to="." method="_on_AcceptDialog_confirmed"] [connection signal="custom_action" from="." to="." method="_on_AcceptDialog_custom_action"]