From 35410be5b0270a543ecd20dd1fa053ce1bade9cb Mon Sep 17 00:00:00 2001 From: Rodz Labs Date: Mon, 22 Jul 2024 22:29:11 +0200 Subject: [PATCH] Small fix for shader code generation --- addons/material_maker/engine/multi_renderer.gd | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/addons/material_maker/engine/multi_renderer.gd b/addons/material_maker/engine/multi_renderer.gd index 0b156409..2dd38f90 100644 --- a/addons/material_maker/engine/multi_renderer.gd +++ b/addons/material_maker/engine/multi_renderer.gd @@ -68,8 +68,7 @@ func generate_shader(src_code : MMGenBase.ShaderCode) -> String: code += "render_mode blend_disabled, unshaded;\n" code += common_shader code += "\n" - for g in src_code.globals: - code += g + code += src_code.get_globals_string() var shader_code = "" shader_code += src_code.uniforms_as_strings() shader_code += "\n"