From 12ad220d0c9da0e66d7ee03e65d86f206d5086c9 Mon Sep 17 00:00:00 2001 From: Rodz Labs Date: Sun, 13 Nov 2022 06:29:49 +0100 Subject: [PATCH] Fixed buffer rendering in HTML5 port (disable HDR). --- addons/material_maker/engine/renderer.gd | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/addons/material_maker/engine/renderer.gd b/addons/material_maker/engine/renderer.gd index aa66b352..af99ffd7 100644 --- a/addons/material_maker/engine/renderer.gd +++ b/addons/material_maker/engine/renderer.gd @@ -69,7 +69,10 @@ func render_material(object : Object, material : Material, render_size : int, wi $ColorRect.rect_position = Vector2(0, 0) $ColorRect.rect_size = size $ColorRect.material = material - hdr = with_hdr + if OS.get_name() == "HTML5": + hdr = false + else: + hdr = with_hdr if chunk_count == 1: material.set_shader_param("mm_chunk_size", 1.0) material.set_shader_param("mm_chunk_offset", Vector2(0.0, 0.0))