godot/platform/ios
bruvzg 07e986f728
Allow adding custom export platforms using scripts / GDExtension.
2024-08-28 10:29:01 +03:00
..
api
doc_classes
export
README.md
SCsub
app_delegate.h
app_delegate.mm
detect.py
device_metrics.h
device_metrics.m
display_layer.h
display_layer.mm
display_server_ios.h
display_server_ios.mm
godot_app_delegate.h iOS: Fix typo in GodotApplicationDelegate 2024-08-08 10:06:36 +02:00
godot_app_delegate.m
godot_ios.mm
godot_view.h
godot_view.mm
godot_view_renderer.h
godot_view_renderer.mm
ios.h
ios.mm
ios_terminal_logger.h
ios_terminal_logger.mm
joypad_ios.h
joypad_ios.mm
key_mapping_ios.h
key_mapping_ios.mm
keyboard_input_view.h
keyboard_input_view.mm
main.m
os_ios.h
os_ios.mm
platform_config.h
platform_gl.h
rendering_context_driver_vulkan_ios.h
rendering_context_driver_vulkan_ios.mm
tts_ios.h
tts_ios.mm
view_controller.h
view_controller.mm

README.md

iOS platform port

This folder contains the C++, Objective-C and Objective-C++ code for the iOS platform port.

See also misc/dist/ios_xcode folder for the Xcode project template used for packaging the iOS export templates.

Documentation