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This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> |
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art | ||
fonts | ||
screenshots | ||
Dodge the Creeps with C#.csproj | ||
Dodge the Creeps with C#.sln | ||
HUD.cs | ||
HUD.tscn | ||
Main.cs | ||
Main.tscn | ||
Mob.cs | ||
Mob.tscn | ||
Player.cs | ||
Player.tscn | ||
README.md | ||
icon.webp | ||
icon.webp.import | ||
project.godot |
README.md
Dodge the Creeps with C#
This is a simple game where your character must move and avoid the enemies for as long as possible.
This is a finished version of the game featured in the "Your first 2D game" tutorial in the documentation, but ported to C#. For more details, consider following the tutorial in the documentation.
Language: C#
Renderer: Compatibility
Note: There is a GDScript version available here.
Screenshots
Copying
art/House In a Forest Loop.ogg
Copyright © 2012 HorrorPen, CC-BY 3.0: Attribution. Source: https://opengameart.org/content/loop-house-in-a-forest
Images are from "Abstract Platformer". Created in 2016 by kenney.nl, CC0 1.0 Universal. Source: https://www.kenney.nl/assets/abstract-platformer
Font is "Xolonium". Copyright © 2011-2016 Severin Meyer sev.ch@web.de, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in fonts/LICENSE.txt
.