godot-demo-projects/misc/window_management
ShatteredReality b4c73f4888
Fix README links to asset library (#1078)
This updates all links to point to the 4.2 demos instead of the 3.5 ones.

Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
2024-06-24 19:29:58 +02:00
..
observer Use static typing in all demos (#1063) 2024-06-01 12:12:18 +02:00
screenshots Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
README.md Fix README links to asset library (#1078) 2024-06-24 19:29:58 +02:00
control.gd Use static typing in all demos (#1063) 2024-06-01 12:12:18 +02:00
icon.webp Use 128×128 WebP icons for all demos (#885) 2023-03-29 18:59:57 +02:00
icon.webp.import Use 128×128 WebP icons for all demos (#885) 2023-03-29 18:59:57 +02:00
project.godot Use static typing in all demos (#1063) 2024-06-01 12:12:18 +02:00
window_management.tscn Use static typing in all demos (#1063) 2024-06-01 12:12:18 +02:00

README.md

Window Management

A demo showing the various window management features available through DisplayServer.

  • Moving the window.
  • Making it resizeable / nonresizeable and setting its size.
  • Minimizing and maximizing.
  • Moving the window around.
  • Making the window transparent.
  • Capturing, hiding or confining the mouse.
  • Getting various information about the screens, including DPI and refresh rate.

Language: GDScript

Renderer: Compatbility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2791

Screenshots

Screenshot