0fba875c72
3.x -> 4.x: `font_color_shadow` -> `font_shadow_color` `font_color_selected` -> `font_selected_color` `hseparation` -> `h_separation` `vseparation` -> `v_separation` `shadow_as_outline` -> `shadow_outline_size` `panelf` and `panelnc` were removed in 3.2, as the options were never used. See: godotengine/godot#28639 `font_color_shadow` is not a property of ProgressBar's theme, and there doesn't seem to be an equivalent. The term "shadow" does not appear in any of: {scene/{gui/{progress_bar,range,control},main/{canvas_item,node}},core/object/object}.{cpp,h} |
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.. | ||
bidi_and_font_features | ||
control_gallery | ||
drag_and_drop | ||
gd_paint | ||
input_mapping | ||
msdf_font | ||
multiple_resolutions | ||
pseudolocalization | ||
regex | ||
rich_text_bbcode | ||
theming_override | ||
translation | ||
ui_mirroring | ||
README.md |
README.md
GUI Demos
These demos showcase GUI features and text features via
Control
nodes.
Languages: All are GDScript, except SDF has no code
Renderers: All are Compatibility