godot-demo-projects/networking/webrtc_minimal/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="WebRTC Minimal Connection"
config/description="This is a minimal sample of using WebRTC connections to connect two peers to each other."
run/main_scene="res://main.tscn"
[autoload]
Signaling="*res://Signaling.gd"
[display]
window/dpi/allow_hidpi=true
window/stretch/mode="2d"
window/stretch/aspect="expand"
[gdnative]
singletons=[ ]
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false