godot-demo-projects/audio/mic_record/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ ]
_global_script_class_icons={
}
[application]
config/name="Audio Mic Record Demo"
config/description="This is an example showing how one can record audio from
the microphone and later play it back or save it to a file."
run/main_scene="res://MicRecord.tscn"
config/icon="res://icon.png"
[audio]
enable_audio_input=true
[display]
window/size/width=640
window/size/height=480
window/stretch/mode="2d"
window/stretch/aspect="expand"
[rendering]
quality/driver/driver_name="GLES2"