godot-demo-projects/viewport/3d_in_2d
..
screenshots
3d_in_2d.gd
3d_in_2d.tscn
README.md
default_env.tres
icon.png
icon.png.import
project.godot
robot_3d.gd
robot_3d.tscn
robot_demo.png
robot_demo.png.import

README.md

3D in 2D

A demo showing how a 3D scene can be shown within a 2D one using viewports.

Language: GDScript

Renderer: GLES 2

How does it work?

The 3D robot is rendered to a custom Viewport node rather than the main Viewport. In the code, get_texture() is called on the Viewport to get a ViewportTexture, which is then assigned to the sprite's texture.

Screenshots

Screenshot