godot-demo-projects/2d/isometric
Aaron Franke a24ac796b6
Add README files to 2D demos
2020-03-09 03:54:32 -04:00
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dungeon.tscn Update and improve isometric demo for 3.2 2020-02-17 20:29:08 -05:00
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project.godot Convert many 2D projects to GLES 2 2020-02-17 21:29:54 -05:00
tileset.tres Update and improve isometric demo for 3.2 2020-02-17 20:29:08 -05:00
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README.md

Isometric Game

This demo shows a traditional isometric view with depth sorting.

A character can move around the level and will also slide around objects, as well as be occluded when standing in front or behind them.

Language: GDScript

Renderer: GLES 2

How does it work?

The level uses a TileMap in which the tiles have different vertical offsets. The walls, doors, and pillars each have StaticBody2D and CollisionPolygon2D at their base. The player also has a collider at its base, which makes the player collide with the level.

Screenshots

Screenshot