da374bccda
- Use 4× MSAA for a better visual appearance. - Use "3D Without Effects" framebuffer allocation when possible for better performance. - Disable Glow in the 3D Kinematic Character demo for better performance. Increase the DirectionalLight strength to compensate. - Use a non-linear attenuation for the OmniLight in the Window Management demo (and increase its range to compensate). |
||
---|---|---|
.. | ||
android_iap | ||
instancing | ||
joypads | ||
matrix_transform | ||
multitouch_cubes | ||
multitouch_view | ||
opensimplexnoise | ||
pause | ||
regex | ||
sensors | ||
tween | ||
window_management |