godot-demo-projects/viewport/screen_capture
Hugo Locurcio fe6103256a
Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..
screenshots
README.md Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
icon.png
icon.png.import
mountains.png
mountains.png.import
project.godot Allow hiDPI in all demos that support multiple resolutions 2020-10-01 00:56:12 +02:00
screen_capture.gd
screen_capture.tscn

README.md

Screen Capture

An example showing how to take screenshots of the screen.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/130

Screenshots

Screenshot