godot-demo-projects/2d/texscreen/bubbles.gd

18 lines
251 B
GDScript

extends Control
# member variables here, example:
# var a=2
# var b="textvar"
const MAX_BUBBLES=10
func _ready():
# Initialization here
for i in range(MAX_BUBBLES):
var bubble = preload("res://lens.scn").instance()
add_child(bubble)
pass