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Most of the code is in the remap folder, but it depends on the gamepad diagram scene. It allows remapping of pads to values that godot can understand. It also comes with some default mapping for the HTML5 platform. |
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2.5d | ||
joypads | ||
matrix_transform | ||
opensimplexnoise | ||
os_test | ||
pause | ||
window_management | ||
README.md |