godot-demo-projects/networking/webrtc_signaling/server_node/server.js

253 lines
6.7 KiB
JavaScript

const WebSocket = require("ws");
const crypto = require("crypto");
const MAX_PEERS = 4096;
const MAX_LOBBIES = 1024;
const PORT = 9080;
const ALFNUM = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789";
const NO_LOBBY_TIMEOUT = 1000;
const SEAL_CLOSE_TIMEOUT = 10000;
const PING_INTERVAL = 10000;
const STR_NO_LOBBY = "Have not joined lobby yet";
const STR_HOST_DISCONNECTED = "Room host has disconnected";
const STR_ONLY_HOST_CAN_SEAL = "Only host can seal the lobby";
const STR_SEAL_COMPLETE = "Seal complete";
const STR_TOO_MANY_LOBBIES = "Too many lobbies open, disconnecting";
const STR_ALREADY_IN_LOBBY = "Already in a lobby";
const STR_LOBBY_DOES_NOT_EXISTS = "Lobby does not exists";
const STR_LOBBY_IS_SEALED = "Lobby is sealed";
const STR_INVALID_FORMAT = "Invalid message format";
const STR_NEED_LOBBY = "Invalid message when not in a lobby";
const STR_SERVER_ERROR = "Server error, lobby not found";
const STR_INVALID_DEST = "Invalid destination";
const STR_INVALID_CMD = "Invalid command";
const STR_TOO_MANY_PEERS = "Too many peers connected";
const STR_INVALID_TRANSFER_MODE = "Invalid transfer mode, must be text";
function randomInt (low, high) {
return Math.floor(Math.random() * (high - low + 1) + low);
}
function randomId () {
return Math.abs(new Int32Array(crypto.randomBytes(4).buffer)[0]);
}
function randomSecret () {
let out = "";
for (let i = 0; i < 16; i++) {
out += ALFNUM[randomInt(0, ALFNUM.length - 1)];
}
return out;
}
const wss = new WebSocket.Server({ port: PORT });
class ProtoError extends Error {
constructor (code, message) {
super(message);
this.code = code;
}
}
class Peer {
constructor (id, ws) {
this.id = id;
this.ws = ws;
this.lobby = "";
// Close connection after 1 sec if client has not joined a lobby
this.timeout = setTimeout(() => {
if (!this.lobby) ws.close(4000, STR_NO_LOBBY);
}, NO_LOBBY_TIMEOUT);
}
}
class Lobby {
constructor (name, host) {
this.name = name;
this.host = host;
this.peers = [];
this.sealed = false;
this.closeTimer = -1;
}
getPeerId (peer) {
if (this.host === peer.id) return 1;
return peer.id;
}
join (peer) {
const assigned = this.getPeerId(peer);
peer.ws.send(`I: ${assigned}\n`);
this.peers.forEach((p) => {
p.ws.send(`N: ${assigned}\n`);
peer.ws.send(`N: ${this.getPeerId(p)}\n`);
});
this.peers.push(peer);
}
leave (peer) {
const idx = this.peers.findIndex((p) => peer === p);
if (idx === -1) return false;
const assigned = this.getPeerId(peer);
const close = assigned === 1;
this.peers.forEach((p) => {
// Room host disconnected, must close.
if (close) p.ws.close(4000, STR_HOST_DISCONNECTED);
// Notify peer disconnect.
else p.ws.send(`D: ${assigned}\n`);
});
this.peers.splice(idx, 1);
if (close && this.closeTimer >= 0) {
// We are closing already.
clearTimeout(this.closeTimer);
this.closeTimer = -1;
}
return close;
}
seal (peer) {
// Only host can seal
if (peer.id !== this.host) {
throw new ProtoError(4000, STR_ONLY_HOST_CAN_SEAL);
}
this.sealed = true;
this.peers.forEach((p) => {
p.ws.send("S: \n");
});
console.log(`Peer ${peer.id} sealed lobby ${this.name} ` +
`with ${this.peers.length} peers`);
this.closeTimer = setTimeout(() => {
// Close peer connection to host (and thus the lobby)
this.peers.forEach((p) => {
p.ws.close(1000, STR_SEAL_COMPLETE);
});
}, SEAL_CLOSE_TIMEOUT);
}
}
const lobbies = new Map();
let peersCount = 0;
function joinLobby (peer, pLobby) {
let lobbyName = pLobby;
if (lobbyName === "") {
if (lobbies.size >= MAX_LOBBIES) {
throw new ProtoError(4000, STR_TOO_MANY_LOBBIES);
}
// Peer must not already be in a lobby
if (peer.lobby !== "") {
throw new ProtoError(4000, STR_ALREADY_IN_LOBBY);
}
lobbyName = randomSecret();
lobbies.set(lobbyName, new Lobby(lobbyName, peer.id));
console.log(`Peer ${peer.id} created lobby ${lobbyName}`);
console.log(`Open lobbies: ${lobbies.size}`);
}
const lobby = lobbies.get(lobbyName);
if (!lobby) throw new ProtoError(4000, STR_LOBBY_DOES_NOT_EXISTS);
if (lobby.sealed) throw new ProtoError(4000, STR_LOBBY_IS_SEALED);
peer.lobby = lobbyName;
console.log(`Peer ${peer.id} joining lobby ${lobbyName} ` +
`with ${lobby.peers.length} peers`);
lobby.join(peer);
peer.ws.send(`J: ${lobbyName}\n`);
}
function parseMsg (peer, msg) {
const sep = msg.indexOf("\n");
if (sep < 0) throw new ProtoError(4000, STR_INVALID_FORMAT);
const cmd = msg.slice(0, sep);
if (cmd.length < 3) throw new ProtoError(4000, STR_INVALID_FORMAT);
const data = msg.slice(sep);
// Lobby joining.
if (cmd.startsWith("J: ")) {
joinLobby(peer, cmd.substr(3).trim());
return;
}
if (!peer.lobby) throw new ProtoError(4000, STR_NEED_LOBBY);
const lobby = lobbies.get(peer.lobby);
if (!lobby) throw new ProtoError(4000, STR_SERVER_ERROR);
// Lobby sealing.
if (cmd.startsWith("S: ")) {
lobby.seal(peer);
return;
}
// Message relaying format:
//
// [O|A|C]: DEST_ID\n
// PAYLOAD
//
// O: Client is sending an offer.
// A: Client is sending an answer.
// C: Client is sending a candidate.
let destId = parseInt(cmd.substr(3).trim());
// Dest is not an ID.
if (!destId) throw new ProtoError(4000, STR_INVALID_DEST);
if (destId === 1) destId = lobby.host;
const dest = lobby.peers.find((e) => e.id === destId);
// Dest is not in this room.
if (!dest) throw new ProtoError(4000, STR_INVALID_DEST);
function isCmd (what) {
return cmd.startsWith(`${what}: `);
}
if (isCmd("O") || isCmd("A") || isCmd("C")) {
dest.ws.send(cmd[0] + ": " + lobby.getPeerId(peer) + data);
return;
}
throw new ProtoError(4000, STR_INVALID_CMD);
}
wss.on("connection", (ws) => {
if (peersCount >= MAX_PEERS) {
ws.close(4000, STR_TOO_MANY_PEERS);
return;
}
peersCount++;
const id = randomId();
const peer = new Peer(id, ws);
ws.on("message", (message) => {
if (typeof message !== "string") {
ws.close(4000, STR_INVALID_TRANSFER_MODE);
return;
}
try {
parseMsg(peer, message);
} catch (e) {
const code = e.code || 4000;
console.log(`Error parsing message from ${id}:\n` +
message);
ws.close(code, e.message);
}
});
ws.on("close", (code, reason) => {
peersCount--;
console.log(`Connection with peer ${peer.id} closed ` +
`with reason ${code}: ${reason}`);
if (peer.lobby && lobbies.has(peer.lobby) &&
lobbies.get(peer.lobby).leave(peer)) {
lobbies.delete(peer.lobby);
console.log(`Deleted lobby ${peer.lobby}`);
console.log(`Open lobbies: ${lobbies.size}`);
peer.lobby = "";
}
if (peer.timeout >= 0) {
clearTimeout(peer.timeout);
peer.timeout = -1;
}
});
ws.on("error", (error) => {
console.error(error);
});
});
const interval = setInterval(() => { // eslint-disable-line no-unused-vars
wss.clients.forEach((ws) => {
ws.ping();
});
}, PING_INTERVAL);