godot-demo-projects/misc/pause
Hugo Locurcio fe6103256a
Allow hiDPI in all demos that support multiple resolutions
This is required to benefit from crisp display on hiDPI monitors.
This also fixes issues related to fullscreen and input handling
when using an hiDPI display on Windows.
2020-10-01 00:56:12 +02:00
..
README.md Link to the asset library from the README of each demo 2020-09-10 15:37:10 -04:00
icon.png Optimize PNG images using oxipng 2020-08-16 17:48:38 -05:00
icon.png.import
pause_button.gd Improve pause demo 2020-02-02 04:53:12 -05:00
project.godot Allow hiDPI in all demos that support multiple resolutions 2020-10-01 00:56:12 +02:00
spinpause.tscn Improve pause demo 2020-02-02 04:53:12 -05:00

README.md

Pause Demo

A demo showing how the game can be paused.

Language: GDScript

Renderer: GLES 2

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/147