godot-demo-projects/mono/dodge_the_creeps
..
art
fonts
Dodge the Creeps with C#.csproj
Dodge the Creeps with C#.sln
HUD.cs
HUD.tscn
Main.cs
Main.tscn
Mob.cs
Mob.tscn
Player.cs
Player.tscn
README.md
icon.png
icon.png.import
project.godot

README.md

Dodge the Creeps with C#

This is a simple game where your character must move and avoid the enemies for as long as possible.

This is a finished version of the game featured in the "Your first game" tutorial in the documentation, but ported to C#. For more details, consider following the tutorial in the documentation.

Language: C#

Renderer: GLES 3 (particles are not available in GLES 2)

Note: There is a GDScript version available here.

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/534

Screenshots

GIF from the documentation

Copying

art/House In a Forest Loop.ogg Copyright © 2012 HorrorPen, CC-BY 3.0: Attribution. Source: https://opengameart.org/content/loop-house-in-a-forest

Images are from "Abstract Platformer". Created in 2016 by kenney.nl, CC0 1.0 Universal. Source: https://www.kenney.nl/assets/abstract-platformer

Font is "Xolonium". Copyright © 2011-2016 Severin Meyer sev.ch@web.de, with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in fonts/LICENSE.txt.