dd2ba9a5ba
Uses new unified StreamPeer, dropped the multiplayer part (in favor of the dedicated WebSocket demo), add reference WebSocketClient and WebSocketServer signal-based implementations that can be used as drop-in nodes in any project. Might be worth maintaning it as a separate addon. |
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screenshots | ||
websocket | ||
README.md | ||
chat.tscn | ||
client.gd | ||
client.tscn | ||
combo.tscn | ||
icon.png | ||
icon.png.import | ||
project.godot | ||
server.gd | ||
server.tscn |
README.md
WebSocket Chat
This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it.
Language: GDScript
Renderer: GLES 2
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/538