godot-demo-projects/networking/webrtc_minimal/main.gd

18 lines
420 B
GDScript

extends Node
const Chat = preload("res://chat.gd")
func _ready():
var p1 = Chat.new()
var p2 = Chat.new()
add_child(p1)
add_child(p2)
# Wait a second and send message from P1
await get_tree().create_timer(1).timeout
p1.send_message("Hi from %s" % String(p1.get_path()))
# Wait a second and send message from P2
await get_tree().create_timer(1).timeout
p2.send_message("Hi from %s" % String(p2.get_path()))