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README.md | ||
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pong.tscn | ||
project.godot | ||
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README.md
Pong with VisualScript
A simple Pong game. This demo shows best practices for game development in Godot, including signals.
Language: VisualScript
Renderer: GLES 2
Note: There is a GDScript version available here.
Note: There is a C# version available here.
How does it work?
The walls, paddle, and ball are all
Area2D
nodes. When the ball touches the walls or the paddles,
they emit signals and modify the ball.