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This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> |
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Logic | ||
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Pong with C#.csproj | ||
Pong with C#.sln | ||
README.md | ||
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README.md
Pong with C#
A simple Pong game. This demo shows best practices for game development in Godot, including signals.
Language: C#
Renderer: Compatibility
Note: There is a GDScript version available here.
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2796
How does it work?
The walls, paddle, and ball are all
Area2D
nodes. When the ball touches the walls or the paddles,
they emit signals and modify the ball.