godot-demo-projects/viewport/3d_in_2d
Michele Valente 5326331666 updated viewport clearing
This change is needed in order to make use of the new introduced
set_clear_mode() function (I think the choosen enum value is ok since
its needed only once).
Updated in the following demos:
- 2D_in_3D
- 3D_in_2D
- screen_capture
2017-10-07 17:24:52 +02:00
..
3D_in_2D.gd updated viewport clearing 2017-10-07 17:24:52 +02:00
3D_in_2D.tscn Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
default_env.tres Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
icon.png Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
icon.png.import Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
player.gd Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
player.scn Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
project.godot Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
robot_demo.png Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00
robot_demo.png.import Ported viewport demos to Godot 3.0 2017-08-19 13:10:25 -04:00