godot-demo-projects/gui/msdf_font/sdf_font_demo.gd

22 lines
674 B
GDScript

extends Control
func _input(event):
if event.is_action_pressed("toggle_msdf_font"):
if %FontLabel.get_theme_font("font").multichannel_signed_distance_field:
%FontLabel.add_theme_font_override("font", preload("res://montserrat_semibold.ttf"))
else:
%FontLabel.add_theme_font_override("font", preload("res://montserrat_semibold_msdf.ttf"))
update_label()
func update_label():
%FontMode.text = "Font rendering: %s" % ("MSDF" if %FontLabel.get_theme_font("font").multichannel_signed_distance_field else "Traditional")
func _on_outline_size_value_changed(value):
%FontLabel.add_theme_constant_override("outline_size", int(value))
%Value.text = str(value)