40 lines
909 B
GDScript
40 lines
909 B
GDScript
extends VehicleBody
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const STEER_SPEED = 1
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const STEER_LIMIT = 0.4
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var steer_angle = 0
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var steer_target = 0
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export var engine_force_value = 40
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func _physics_process(delta):
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var fwd_mps = transform.basis.xform_inv(linear_velocity).x
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steer_target = Input.get_action_strength("turn_left") - Input.get_action_strength("turn_right")
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steer_target *= STEER_LIMIT
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if Input.is_action_pressed("accelerate"):
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engine_force = engine_force_value
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else:
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engine_force = 0
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if Input.is_action_pressed("reverse"):
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if (fwd_mps >= -1):
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engine_force = -engine_force_value
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else:
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brake = 1
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else:
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brake = 0.0
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if steer_target < steer_angle:
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steer_angle -= STEER_SPEED * delta
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if steer_target > steer_angle:
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steer_angle = steer_target
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elif steer_target > steer_angle:
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steer_angle += STEER_SPEED * delta
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if steer_target < steer_angle:
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steer_angle = steer_target
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steering = steer_angle
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