godot-demo-projects/gui/input_mapping
Danil Alexeev b4ab5b4e14
Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile)
2023-03-01 10:22:42 +03:00
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screenshots
ActionRemapButton.gd Adding persistence InputMapping 2022-05-08 06:33:49 +09:00
ActionRemapButton.tscn Adding persistence InputMapping 2022-05-08 06:33:49 +09:00
InputRemapMenu.tscn Adding persistence InputMapping 2022-05-08 06:33:49 +09:00
KeyPersistence.gd Adding persistence InputMapping 2022-05-08 06:33:49 +09:00
README.md
icon.png
icon.png.import
project.godot Fix renamed `vulkan/rendering/back_end=1` setting (Vulkan Mobile) 2023-03-01 10:22:42 +03:00

README.md

GUI Input Mapping

A demo showing how to build an input key remapping screen.

  • Click the buttons to change the bound keys.
  • Persists the keys to disk, so they are preserved after the project is restarted.

Language: GDScript

Renderer: Vulkan Mobile

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/131

Screenshots

Screenshot