godot-demo-projects/misc/instancing/container.tscn

70 lines
1.8 KiB
Plaintext

[gd_scene load_steps=3 format=2]
[ext_resource path="res://container.png" type="Texture" id=1]
[ext_resource path="res://ball.tscn" type="PackedScene" id=2]
[node name="container" type="Node"]
[node name="static" type="StaticBody2D" parent="."]
input_pickable = false
collision_layer = 1
collision_mask = 1
constant_linear_velocity = Vector2( 0, 0 )
constant_angular_velocity = 0.0
friction = 1.0
bounce = 0.0
[node name="sprite" type="Sprite" parent="static"]
position = Vector2( 3, -4 )
texture = ExtResource( 1 )
centered = false
[node name="collision" type="CollisionPolygon2D" parent="static"]
build_mode = 0
polygon = PoolVector2Array( 8.68994, 22.1976, 50.4445, 556.656, 292.621, 501.54, 335.36, 550.855, 510.039, 563.135, 542.137, 526.368, 567.463, 515.822, 612.463, 506.822, 667.291, 495.079, 747.553, 553.575, 793.806, 6.70509, 802.465, 601.097, 4.43558, 596.186 )
[node name="ball 1" parent="." instance=ExtResource( 2 )]
position = Vector2( 223.823, 161.773 )
[node name="ball 2" parent="." instance=ExtResource( 2 )]
position = Vector2( 388.078, 213.215 )
[node name="ball 3" parent="." instance=ExtResource( 2 )]
position = Vector2( 439.52, 104.013 )
[node name="ball 4" parent="." instance=ExtResource( 2 )]
position = Vector2( 235.555, 336.858 )
[node name="ball 5" parent="." instance=ExtResource( 2 )]
position = Vector2( 509.555, 362.858 )
[node name="ball 6" parent="." instance=ExtResource( 2 )]
position = Vector2( 635.555, 147.858 )
[node name="ball 7" parent="." instance=ExtResource( 2 )]
position = Vector2( 631.872, 325.88 )
[node name="ball 8" parent="." instance=ExtResource( 2 )]
position = Vector2( 529.97, 205.561 )
[node name="ball 9" parent="." instance=ExtResource( 2 )]
position = Vector2( 101.489, 167.502 )
[node name="ball 10" parent="." instance=ExtResource( 2 )]
position = Vector2( 143.756, 295.139 )