godot-demo-projects/2d/lights_and_shadows/project.godot

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[application]
icon = "res://icon.png"
main_scene = "res://light_shadows.tscn"
name = "2D Lighting"
[display]
stretch/aspect = "keep"
stretch/mode = "2d"
window/height = 600
window/width = 800
[rasterizer]
shadow_filter = 2