godot-demo-projects/2d/tetris/tetris.xml

217 lines
7.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="2" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
<ext_resource path="res://grid.xml" type="PackedScene" index="0"></ext_resource>
<main_resource>
<dictionary name="_bundled" shared="false">
<string> "conn_count" </string>
<int> 1 </int>
<string> "conns" </string>
<int_array len="6"> 4, 1, 23, 22, 2, 0 </int_array>
<string> "editable_instances" </string>
<array len="0" shared="false">
</array>
<string> "names" </string>
<string_array len="24">
<string> "Tetris" </string>
<string> "margin/right" </string>
<string> "margin/bottom" </string>
<string> "focus/ignore_mouse" </string>
<string> "focus/stop_mouse" </string>
<string> "size_flags/horizontal" </string>
<string> "size_flags/vertical" </string>
<string> "__meta__" </string>
<string> "Panel" </string>
<string> "Grid" </string>
<string> "margin/left" </string>
<string> "margin/top" </string>
<string> "Label" </string>
<string> "text" </string>
<string> "percent_visible" </string>
<string> "lines_skipped" </string>
<string> "max_lines_visible" </string>
<string> "score" </string>
<string> "restart" </string>
<string> "toggle_mode" </string>
<string> "flat" </string>
<string> "Button" </string>
<string> "restart_pressed" </string>
<string> "pressed" </string>
</string_array>
<string> "node_count" </string>
<int> 5 </int>
<string> "node_paths" </string>
<array len="0" shared="false">
</array>
<string> "nodes" </string>
<int_array len="123"> -1, -1, 8, 0, -1, 7, 1, 0, 2, 0, 3, 1, 4, 2, 5, 3, 6, 3, 7, 4, 0, 0, 0, 2147483647, 9, 5, 4, 10, 6, 11, 7, 1, 8, 2, 9, 0, 0, 0, 12, 12, -1, 11, 10, 10, 11, 11, 1, 12, 2, 13, 3, 2, 4, 2, 5, 3, 13, 14, 14, 15, 15, 16, 16, 17, 0, 0, 0, 12, 17, -1, 11, 10, 18, 11, 19, 1, 20, 2, 21, 3, 2, 4, 2, 5, 3, 13, 22, 14, 15, 15, 16, 16, 17, 0, 0, 0, 21, 18, -1, 11, 10, 10, 11, 23, 1, 24, 2, 25, 3, 1, 4, 2, 5, 3, 6, 3, 19, 1, 13, 26, 20, 1, 0 </int_array>
<string> "variants" </string>
<array len="27" shared="false">
<real> 400 </real>
<bool> False </bool>
<bool> True </bool>
<int> 2 </int>
<dictionary shared="false">
<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "ofs" </string>
<vector2> -229.129, -54.344 </vector2>
<string> "snap_grid" </string>
<bool> False </bool>
<string> "snap_offset" </string>
<vector2> 0, 0 </vector2>
<string> "snap_pixel" </string>
<bool> False </bool>
<string> "snap_relative" </string>
<bool> False </bool>
<string> "snap_rotation" </string>
<bool> False </bool>
<string> "snap_rotation_offset" </string>
<real> 0 </real>
<string> "snap_rotation_step" </string>
<real> 0.261799 </real>
<string> "snap_show_grid" </string>
<bool> False </bool>
<string> "snap_step" </string>
<vector2> 10, 10 </vector2>
<string> "zoom" </string>
<real> 1.360374 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
<string> "ambient_light_color" </string>
<color> 0.15, 0.15, 0.15, 1 </color>
<string> "default_light" </string>
<bool> True </bool>
<string> "default_srgb" </string>
<bool> False </bool>
<string> "deflight_rot_x" </string>
<real> 0.942478 </real>
<string> "deflight_rot_y" </string>
<real> 0.628319 </real>
<string> "fov" </string>
<real> 45 </real>
<string> "show_grid" </string>
<bool> True </bool>
<string> "show_origin" </string>
<bool> True </bool>
<string> "viewport_mode" </string>
<int> 1 </int>
<string> "viewports" </string>
<array len="4" shared="false">
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> True </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
<dictionary shared="false">
<string> "distance" </string>
<real> 4 </real>
<string> "listener" </string>
<bool> False </bool>
<string> "pos" </string>
<vector3> 0, 0, 0 </vector3>
<string> "use_environment" </string>
<bool> False </bool>
<string> "use_orthogonal" </string>
<bool> False </bool>
<string> "x_rot" </string>
<real> 0 </real>
<string> "y_rot" </string>
<real> 0 </real>
</dictionary>
</array>
<string> "zfar" </string>
<real> 500 </real>
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
<string> "Anim" </string>
<dictionary shared="false">
<string> "visible" </string>
<bool> False </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
<int> 0 </int>
</dictionary>
</dictionary>
<resource external="0"> </resource>
<real> 40 </real>
<real> 35 </real>
<real> 80 </real>
<real> 75 </real>
<real> 243 </real>
<real> 36 </real>
<real> 283 </real>
<real> 49 </real>
<string> "Score:" </string>
<real> 1 </real>
<int> 0 </int>
<int> -1 </int>
<real> 252 </real>
<real> 55 </real>
<real> 293 </real>
<real> 68 </real>
<string> "0" </string>
<real> 292 </real>
<real> 303 </real>
<real> 311 </real>
<string> "Restart" </string>
</array>
<string> "version" </string>
<int> 2 </int>
</dictionary>
</main_resource>
</resource_file>