godot-demo-projects/2d/rubegoldberg/rubegoldberg.xml

241 lines
9.6 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
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<ext_resource path="res://ball.xml" type="PackedScene" index="1"></ext_resource>
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<string> "Node" </string>
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<string> "transform/rot" </string>
<string> "input/pickable" </string>
<string> "collision/layers" </string>
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<string> "gravity_scale" </string>
<string> "sleeping" </string>
<string> "damp_override/linear" </string>
<string> "damp_override/angular" </string>
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<string> "transform/scale" </string>
<string> "Ball 2" </string>
<string> "platform 6" </string>
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<string> "platform 8" </string>
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<string> "pendulum 2" </string>
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<string> "Ball 5" </string>
<string> "velocity/linear" </string>
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<string> "variants" </string>
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<string> "__editor_plugin_screen__" </string>
<string> "2D" </string>
<string> "__editor_plugin_states__" </string>
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<string> "2D" </string>
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<string> "ofs" </string>
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<string> "snap_grid" </string>
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<string> "snap_pixel" </string>
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<string> "snap_relative" </string>
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<string> "snap_rotation" </string>
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<string> "snap_rotation_offset" </string>
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<string> "ambient_light_color" </string>
<color> 0.15, 0.15, 0.15, 1 </color>
<string> "default_light" </string>
<bool> True </bool>
<string> "default_srgb" </string>
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<string> "deflight_rot_x" </string>
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<string> "show_grid" </string>
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<string> "show_origin" </string>
<bool> True </bool>
<string> "viewport_mode" </string>
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<string> "viewports" </string>
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<string> "distance" </string>
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<string> "listener" </string>
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<string> "pos" </string>
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<string> "use_environment" </string>
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</array>
<string> "zfar" </string>
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<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
<string> "Anim" </string>
<dictionary shared="false">
<string> "visible" </string>
<bool> False </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
<string> "custom_args" </string>
<string> "-l $scene" </string>
<string> "run_mode" </string>
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