godot-demo-projects/3d/material_testers/test_materials/ice.tres

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[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://bv6dr534vwcr1"]
[ext_resource type="Texture2D" uid="uid://cjiwyepmfaa2d" path="res://test_materials/rock_ao.jpg" id="1"]
[ext_resource type="Texture2D" uid="uid://hul3jcu52o8g" path="res://test_materials/rock_albedo.jpg" id="2"]
[ext_resource type="Texture2D" uid="uid://cyvm2mj4ibl0" path="res://test_materials/rock_metal.jpg" id="3"]
[resource]
albedo_color = Color(1, 1, 1, 0)
albedo_texture = ExtResource("2")
metallic = 1.0
roughness = 0.62
normal_enabled = true
normal_texture = ExtResource("3")
ao_enabled = true
ao_texture = ExtResource("1")
refraction_enabled = true
refraction_scale = 0.04
texture_filter = 5