godot-demo-projects/2d/particles
Hugo Locurcio 1d5184e235
Update most demos for Godot 4.0.beta10 (#782)
2023-01-05 16:50:17 +01:00
..
screenshots Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
README.md Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
fire_particle.png
fire_particle.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
flipbook.png
flipbook.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
icon.png
icon.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
mask.png
mask.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
particles.tscn Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
pause.gd Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
point_normal_texture_image_outline.tres
point_texture_emit.tres
point_texture_image_outline.tres
project.godot Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
smoke_particle.png
smoke_particle.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00
spark_particle2.png
spark_particle2.png.import Update most demos for Godot 4.0.beta10 (#782) 2023-01-05 16:50:17 +01:00

README.md

2D Particles

This demo showcases how 2D particle systems work in Godot.

Language: GDScript

Renderer: Forward Mobile

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/118

How does it work?

It uses GPUParticles2D nodes with ParticleProcessMaterial materials. Note that ParticleProcessMaterial is agnostic between 2D and 3D, so when used in 2D, the "Disable Z" flag should be enabled.

Screenshots

Screenshot of particles