godot-demo-projects/misc/joypads/jsdiagram.tscn

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[gd_scene load_steps=3 format=2]
[ext_resource path="res://diagram.png" type="Texture" id=1]
[ext_resource path="res://indicators.png" type="Texture" id=2]
[node name="diagram" type="Sprite"]
position = Vector2( 368.635, 155.289 )
scale = Vector2( 0.432859, 0.446287 )
texture = ExtResource( 1 )
[node name="buttons" type="Node2D" parent="."]
[node name="0" type="Sprite" parent="buttons"]
position = Vector2( 147.73, 120.925 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="1" type="Sprite" parent="buttons"]
position = Vector2( 185.769, 82.4874 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="2" type="Sprite" parent="buttons"]
position = Vector2( 112.377, 82.4874 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="3" type="Sprite" parent="buttons"]
position = Vector2( 149.073, 47.3293 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="4" type="Sprite" parent="buttons"]
position = Vector2( -161.038, -158.037 )
scale = Vector2( 5.3348, 3.35512 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 10, 10, 10, 10 )
[node name="5" type="Sprite" parent="buttons"]
position = Vector2( 159.362, -156.977 )
scale = Vector2( 5.3348, 3.35512 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 10, 10, 10, 10 )
[node name="6" type="Sprite" parent="buttons"]
position = Vector2( -159.349, -221.878 )
scale = Vector2( 1.0458, 2.16952 )
texture = ExtResource( 2 )
flip_h = true
region_enabled = true
region_rect = Rect2( 0, 0, 45, 22 )
[node name="7" type="Sprite" parent="buttons"]
position = Vector2( 156.677, -220.11 )
scale = Vector2( 1.0458, 2.16952 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 22 )
[node name="8" type="Sprite" parent="buttons"]
position = Vector2( -67.5308, 164.422 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="9" type="Sprite" parent="buttons"]
position = Vector2( 75.8825, 167.363 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="10" type="Sprite" parent="buttons"]
position = Vector2( -46.6707, 52.702 )
scale = Vector2( 0.810497, 0.57205 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="11" type="Sprite" parent="buttons"]
position = Vector2( 56.2581, 54.4382 )
scale = Vector2( 0.810497, 0.57205 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 0, 0, 45, 45 )
[node name="12" type="Sprite" parent="buttons"]
position = Vector2( -139.402, 46.8295 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )
[node name="13" type="Sprite" parent="buttons"]
position = Vector2( -139.838, 115.789 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_v = true
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )
[node name="14" type="Sprite" parent="buttons"]
position = Vector2( -172.262, 81.8793 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="15" type="Sprite" parent="buttons"]
position = Vector2( -105.085, 81.0326 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_h = true
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="axes" type="Node2D" parent="."]
[node name="0-" type="Sprite" parent="axes"]
position = Vector2( -94.4295, 164.932 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="0+" type="Sprite" parent="axes"]
position = Vector2( -40.3475, 164.509 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_h = true
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="1-" type="Sprite" parent="axes"]
position = Vector2( -67.6802, 137.926 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )
[node name="1+" type="Sprite" parent="axes"]
position = Vector2( -67.4618, 192.915 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_v = true
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )
[node name="2-" type="Sprite" parent="axes"]
position = Vector2( 48.8152, 167.145 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="2+" type="Sprite" parent="axes"]
position = Vector2( 102.899, 167.857 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_h = true
region_enabled = true
region_rect = Rect2( 50, 0, 14, 54 )
[node name="3-" type="Sprite" parent="axes"]
position = Vector2( 76.6557, 140.986 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )
[node name="3+" type="Sprite" parent="axes"]
position = Vector2( 76.0009, 195.339 )
scale = Vector2( 0.9, 0.9 )
texture = ExtResource( 2 )
flip_v = true
region_enabled = true
region_rect = Rect2( 50, 0, 54, 14 )