a45b84a5ad
This makes demos render correctly on hiDPI displays, while also demonstrating how to handle multiple resolutions. The 3D in 2D demo now uses "3D No-Effects" for the 3D viewport, which is faster to render. Thanks to this, 4× MSAA is now enabled for a better result. The background loading demo now uses mipmaps for better-looking images. The material testers demo now samples mouse input in a resolution-independent manner when panning. Default clear colors were also changed in some projects for visual consistency with the project's theme. |
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.. | ||
ball.png | ||
ball.png.import | ||
ball.vs | ||
ceiling_floor.vs | ||
icon.png | ||
icon.png.import | ||
left_pallete.png | ||
left_pallete.png.import | ||
paddle.vs | ||
pong.tscn | ||
project.godot | ||
right_pallete.png | ||
right_pallete.png.import | ||
separator.png | ||
separator.png.import | ||
wall.vs |