godot-demo-projects/2d/hdr/ocean_beach.png.import

33 lines
670 B
Plaintext

[remap]
importer="texture"
type="StreamTexture"
path="res://.import/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.stex"
[deps]
source_file="res://ocean_beach.png"
source_md5="fdfc24e858f07a1ac31c82fd8f357c3a"
dest_files=[ "res://.import/ocean_beach.png-b571ab5468cc775a520aaa47efbed607.stex" ]
dest_md5="3ae80bb89ba8c0cd67fa2402bb80f230"
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0