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This updates all links to point to the 4.2 demos instead of the 3.5 ones. Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> |
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README.md
Audio Device Changer
This is a demo showing how the audio output device can be changed from Godot.
Language: GDScript
Renderer: Compatibility
Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2758
How does it work?
It uses the set_device()
method in
AudioServer
to change the audio device.
The list of devices is populated using get_device_list()
.