godot-demo-projects/2d/dynamic_tilemap_layers
ShatteredReality b4c73f4888
Fix README links to asset library (#1078)
This updates all links to point to the 4.2 demos instead of the 3.5 ones.

Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com>
2024-06-24 19:29:58 +02:00
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screenshots
README.md Fix README links to asset library (#1078) 2024-06-24 19:29:58 +02:00
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project.godot Use static typing in all demos (#1063) 2024-06-01 12:12:18 +02:00
world.tscn

README.md

Dynamic TileMap Layers

Example of how to make a fake wall using TileMap's _tile_data_runtime_update() method. It shows how to disable collisions per layer.

Language: GDScript

Renderer: Compatibility

Check out this demo on the asset library: https://godotengine.org/asset-library/asset/2713

Screenshots

Screenshot