godot-demo-projects/plugins/project.godot

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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
[application]
config/name="Plugin Demos"
config/description="This contains multiple plugin demos, all placed in a project for convenience.
Due to bug 36713 you need to open the project to import the assets once, then close, then open.
This project contains 4 plugins:
* The custom node plugin shows how to create a custom node type using `add_custom_type`.
* The material import plugin shows how to make a plugin handle importing a custom file type (mtxt).
* The material creator plugin shows how to add a custom dock with some simple functionality.
* The main screen plugin is a minimal example of how to create a plugin with a main screen."
run/main_scene="res://test_scene.tscn"
config/icon="res://icon.png"
[editor_plugins]
enabled=PoolStringArray( "res://addons/custom_node/plugin.cfg", "res://addons/main_screen/plugin.cfg", "res://addons/material_creator/plugin.cfg", "res://addons/material_import_plugin/plugin.cfg" )
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false
environment/default_environment="res://default_env.tres"