; Engine configuration file. ; It's best edited using the editor UI and not directly, ; since the parameters that go here are not all obvious. ; ; Format: ; [section] ; section goes between [] ; param=value ; assign values to parameters config_version=5 [application] config/name="Decals" config/tags=PackedStringArray("3d", "demo", "official", "rendering") run/main_scene="res://test.tscn" config/features=PackedStringArray("4.3") config/icon="res://icon.webp" [debug] gdscript/warnings/untyped_declaration=1 [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" [input] place_decal={ "deadzone": 0.2, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } [rendering] lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 textures/default_filters/anisotropic_filtering_level=4 textures/decals/filter=5