[gd_resource type="AudioBusLayout" load_steps=4 format=2] [sub_resource type="AudioEffectReverb" id=1] resource_name = "Reverb" predelay_feedback = 0.8 room_size = 0.33 damping = 0.32 hipass = 0.9 dry = 0.0 wet = 1.0 [sub_resource type="AudioEffectAmplify" id=2] resource_name = "Amplify" [sub_resource type="AudioEffectReverb" id=3] resource_name = "Reverb" predelay_feedback = 0.8 room_size = 0.89 damping = 0.17 hipass = 0.08 dry = 0.0 wet = 0.36 [resource] bus/1/name = "Reverb Small" bus/1/solo = false bus/1/mute = false bus/1/bypass_fx = false bus/1/volume_db = 0.0 bus/1/send = "Master" bus/1/effect/0/effect = SubResource( 1 ) bus/1/effect/0/enabled = true bus/1/effect/1/effect = SubResource( 2 ) bus/1/effect/1/enabled = true bus/2/name = "Reverb Large" bus/2/solo = false bus/2/mute = false bus/2/bypass_fx = false bus/2/volume_db = 0.0 bus/2/send = "Master" bus/2/effect/0/effect = SubResource( 3 ) bus/2/effect/0/enabled = true