[gd_scene load_steps=4 format=2] [ext_resource path="res://troll.gd" type="Script" id=1] [ext_resource path="res://troll.png" type="Texture" id=2] [sub_resource type="CircleShape2D" id=1] radius = 16.0 [node name="troll" type="KinematicBody2D"] script = ExtResource( 1 ) [node name="Sprite" type="Sprite" parent="."] position = Vector2( -3.94334, -36.924 ) texture = ExtResource( 2 ) [node name="CollisionShape2D" type="CollisionShape2D" parent="."] position = Vector2( -0.342697, -0.980721 ) shape = SubResource( 1 ) [node name="Camera2D" type="Camera2D" parent="."] current = true