[gd_scene load_steps=7 format=1] [ext_resource path="res://shower.gd" type="Script" id=1] [ext_resource path="res://bullets.gd" type="Script" id=2] [ext_resource path="res://face_happy.png" type="Texture" id=3] [ext_resource path="res://face_sad.png" type="Texture" id=4] [sub_resource type="CircleShape2D" id=1] custom_solver_bias = 0.0 radius = 14.0 [sub_resource type="SpriteFrames" id=2] frames = [ ExtResource( 3 ), ExtResource( 4 ) ] [node name="shower" type="Node2D"] script/script = ExtResource( 1 ) [node name="bullets" type="Node2D" parent="."] script/script = ExtResource( 2 ) [node name="player" type="Area2D" parent="."] input/pickable = true shapes/0/shape = SubResource( 1 ) shapes/0/transform = Matrix32( 1, 0, 0, 1, 0, 0 ) shapes/0/trigger = false gravity_vec = Vector2( 0, 1 ) gravity = 98.0 linear_damp = 0.1 angular_damp = 1.0 [node name="sprite" type="AnimatedSprite" parent="player"] transform/scale = Vector2( 0.5, 0.5 ) frames = SubResource( 2 ) [node name="collision" type="CollisionShape2D" parent="player"] shape = SubResource( 1 ) trigger = false _update_shape_index = -1 [connection signal="body_enter_shape" from="player" to="." method="_on_player_body_enter_shape"] [connection signal="body_exit_shape" from="player" to="." method="_on_player_body_exit_shape"]