[gd_resource type="TileSet" load_steps=22 format=1] [ext_resource path="res://floor_shader.tres" type="CanvasItemMaterial" id=1] [ext_resource path="res://faceColor.png" type="Texture" id=2] [ext_resource path="res://wall_shader.tres" type="CanvasItemMaterial" id=3] [sub_resource type="OccluderPolygon2D" id=1] closed = false cull_mode = 0 polygon = Vector2Array( 0, -22, 48, 0 ) [sub_resource type="ConvexPolygonShape2D" id=2] custom_solver_bias = 0.0 points = Vector2Array( 48, 0, 0, -22, 0, -44, 48, -22 ) [sub_resource type="OccluderPolygon2D" id=3] closed = false cull_mode = 0 polygon = Vector2Array( -48, 0, 0, 22, 48, 0 ) [sub_resource type="ConvexPolygonShape2D" id=4] custom_solver_bias = 0.0 points = Vector2Array( -48, 0, 0, -22, 48, 0, 0, 22 ) [sub_resource type="OccluderPolygon2D" id=5] closed = false cull_mode = 0 polygon = Vector2Array( 0, -22, 48, 0, 0, 22 ) [sub_resource type="ConvexPolygonShape2D" id=6] custom_solver_bias = 0.0 points = Vector2Array( 48, 0, 0, 22, 0, -22 ) [sub_resource type="OccluderPolygon2D" id=7] closed = false cull_mode = 0 polygon = Vector2Array( 0, -22, -48, 0, 0, 22 ) [sub_resource type="ConvexPolygonShape2D" id=8] custom_solver_bias = 0.0 points = Vector2Array( -48, 0, 0, -22, 0, 22 ) [sub_resource type="OccluderPolygon2D" id=9] closed = false cull_mode = 0 polygon = Vector2Array( -48, 0, 0, -22, 48, 0 ) [sub_resource type="ConvexPolygonShape2D" id=10] custom_solver_bias = 0.0 points = Vector2Array( 0, -22, 48, 0, -48, 0 ) [sub_resource type="OccluderPolygon2D" id=11] closed = false cull_mode = 0 polygon = Vector2Array( -48, 0, 0, 22, 48, 0 ) [sub_resource type="ConvexPolygonShape2D" id=12] custom_solver_bias = 0.0 points = Vector2Array( 48, 0, 0, 22, -48, 0 ) [sub_resource type="OccluderPolygon2D" id=13] closed = false cull_mode = 0 polygon = Vector2Array( 0, 22, 48, 0 ) [sub_resource type="ConvexPolygonShape2D" id=14] custom_solver_bias = 0.0 points = Vector2Array( 0, 22, 0, 0, 48, -22, 48, 0 ) [sub_resource type="OccluderPolygon2D" id=15] closed = false cull_mode = 0 polygon = Vector2Array( -48, 0, 0, 22 ) [sub_resource type="ConvexPolygonShape2D" id=16] custom_solver_bias = 0.0 points = Vector2Array( -48, -22, 0, 0, 0, 22, -48, 0 ) [sub_resource type="OccluderPolygon2D" id=17] closed = false cull_mode = 0 polygon = Vector2Array( -48, 0, 0, -22 ) [sub_resource type="ConvexPolygonShape2D" id=18] custom_solver_bias = 0.0 points = Vector2Array( 0, -44, 0, -22, -48, 0, -48, -22 ) [resource] 0/name = "floor1" 0/texture = ExtResource( 2 ) 0/tex_offset = Vector2( 0, 28 ) 0/material = ExtResource( 1 ) 0/region = Rect2( 311, 760, 197, 151 ) 0/occluder_offset = Vector2( 98.5, 75.5 ) 0/navigation_offset = Vector2( 98.5, 75.5 ) 0/shape_offset = Vector2( 0, 0 ) 0/shapes = [ ] 1/name = "floor2" 1/texture = ExtResource( 2 ) 1/tex_offset = Vector2( 0, 28 ) 1/material = ExtResource( 1 ) 1/region = Rect2( 591, 772, 197, 151 ) 1/occluder_offset = Vector2( 98.5, 75.5 ) 1/navigation_offset = Vector2( 98.5, 75.5 ) 1/shape_offset = Vector2( 0, 0 ) 1/shapes = [ ] 2/name = "block" 2/texture = ExtResource( 2 ) 2/tex_offset = Vector2( 0, -60 ) 2/material = ExtResource( 3 ) 2/region = Rect2( 844, 527, 138, 180 ) 2/occluder_offset = Vector2( 69, 90 ) 2/occluder = SubResource( 3 ) 2/navigation_offset = Vector2( 69, 90 ) 2/shape_offset = Vector2( 69, 90 ) 2/shapes = [ SubResource( 4 ) ] 3/name = "q_right" 3/texture = ExtResource( 2 ) 3/tex_offset = Vector2( 0, -60 ) 3/material = ExtResource( 3 ) 3/region = Rect2( 665, 528, 139, 178 ) 3/occluder_offset = Vector2( 69.5, 89 ) 3/occluder = SubResource( 5 ) 3/navigation_offset = Vector2( 69.5, 89 ) 3/shape_offset = Vector2( 69.5, 89 ) 3/shapes = [ SubResource( 6 ) ] 4/name = "q_left" 4/texture = ExtResource( 2 ) 4/tex_offset = Vector2( 0, -60 ) 4/material = ExtResource( 3 ) 4/region = Rect2( 292, 528, 139, 178 ) 4/occluder_offset = Vector2( 69.5, 89 ) 4/occluder = SubResource( 7 ) 4/navigation_offset = Vector2( 69.5, 89 ) 4/shape_offset = Vector2( 69.5, 89 ) 4/shapes = [ SubResource( 8 ) ] 5/name = "q_top" 5/texture = ExtResource( 2 ) 5/tex_offset = Vector2( 0, -60 ) 5/material = ExtResource( 3 ) 5/region = Rect2( 479, 528, 139, 178 ) 5/occluder_offset = Vector2( 69.5, 89 ) 5/occluder = SubResource( 9 ) 5/navigation_offset = Vector2( 69.5, 89 ) 5/shape_offset = Vector2( 69.5, 89 ) 5/shapes = [ SubResource( 10 ) ] 6/name = "q_bottom" 6/texture = ExtResource( 2 ) 6/tex_offset = Vector2( 0, -60 ) 6/material = ExtResource( 3 ) 6/region = Rect2( 103, 528, 139, 178 ) 6/occluder_offset = Vector2( 69.5, 89 ) 6/occluder = SubResource( 11 ) 6/navigation_offset = Vector2( 69.5, 89 ) 6/shape_offset = Vector2( 69.5, 89 ) 6/shapes = [ SubResource( 12 ) ] 7/name = "s_right_bottom" 7/texture = ExtResource( 2 ) 7/tex_offset = Vector2( 0, -62 ) 7/material = ExtResource( 3 ) 7/region = Rect2( 480, 350, 139, 178 ) 7/occluder_offset = Vector2( 69.5, 89 ) 7/occluder = SubResource( 13 ) 7/navigation_offset = Vector2( 69.5, 89 ) 7/shape_offset = Vector2( 69.5, 89 ) 7/shapes = [ SubResource( 14 ) ] 8/name = "s_left_bottom" 8/texture = ExtResource( 2 ) 8/tex_offset = Vector2( 0, -62 ) 8/material = ExtResource( 3 ) 8/region = Rect2( 665, 350, 139, 178 ) 8/occluder_offset = Vector2( 69.5, 89 ) 8/occluder = SubResource( 15 ) 8/navigation_offset = Vector2( 69.5, 89 ) 8/shape_offset = Vector2( 69.5, 89 ) 8/shapes = [ SubResource( 16 ) ] 9/name = "s_left_top" 9/texture = ExtResource( 2 ) 9/tex_offset = Vector2( 0, -62 ) 9/material = ExtResource( 3 ) 9/region = Rect2( 292, 350, 139, 178 ) 9/occluder_offset = Vector2( 69.5, 89 ) 9/occluder = SubResource( 17 ) 9/navigation_offset = Vector2( 69.5, 89 ) 9/shape_offset = Vector2( 69.5, 89 ) 9/shapes = [ SubResource( 18 ) ] 10/name = "s_right_top" 10/texture = ExtResource( 2 ) 10/tex_offset = Vector2( -12, -62 ) 10/material = ExtResource( 3 ) 10/region = Rect2( 842, 350, 139, 178 ) 10/occluder_offset = Vector2( 69.5, 89 ) 10/occluder = SubResource( 1 ) 10/navigation_offset = Vector2( 69.5, 89 ) 10/shape_offset = Vector2( 69.5, 89 ) 10/shapes = [ SubResource( 2 ) ]