[gd_scene load_steps=4 format=2] [ext_resource path="res://minimal.tscn" type="PackedScene" id=1] [ext_resource path="res://main.gd" type="Script" id=2] [sub_resource type="GDScript" id=1] script/source = "extends LinkButton func _on_LinkButton_pressed(): OS.shell_open(\"https://github.com/godotengine/webrtc-native/releases\") " [node name="Main" type="Node"] script = ExtResource( 2 ) [node name="Minimal" parent="." instance=ExtResource( 1 )] [node name="CenterContainer" type="CenterContainer" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 __meta__ = { "_edit_use_anchors_": true } [node name="LinkButton" type="LinkButton" parent="CenterContainer"] margin_left = 239.0 margin_top = 293.0 margin_right = 785.0 margin_bottom = 307.0 text = "Make sure to download the GDNative WebRTC Plugin and place it in the project folder" script = SubResource( 1 ) __meta__ = { "_edit_use_anchors_": false } [connection signal="pressed" from="CenterContainer/LinkButton" to="CenterContainer/LinkButton" method="_on_LinkButton_pressed"]